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Mohammad Asim Khan

Doer mentality Unity XR cum Game Developer

most effective in creative and innovative environments.

  • resume
  • gmail
  • Linkedin
  • github
  • YouTube Channel
  • wordpress
  • Instagram

Main Tools

  • Unity 3D

  • Unreal

  • Roblox Studio

  • Lens Studio

AR SDKs

  • AR Foundation

  • Vuforia

  • ZappAR

  • MindAR

VR/MR SDKs

  • Unity XR Interaction Toolkit

  • Meta XR SDKs

XR Tools

  • Gravity Sketch

  • Shapes XR

  • Arkio

Others

  • C#

  • Unity Shader Graph

  • Git

MR Can Topple

An angry birds inspired game with accurate physics for each part - ice, rock, wood, made with Meta XR SDK and Unity physics.

MR Can Balance

A MR version of the traditional game we all played at our school sports day; made using Unity XR Interaction Toolkit and a custom balancing script.

Come-Near Gesture

A custom hand gesture made using Unity XR Hands package that makes far-away interactions way more natural and fun.

A MR hobby app that lets you decorate your 3D nails with different colours, shapes, attachments made with optimised design patterns, dynamic and scalable app architecture.

Nail Studio

A close-to-real VR simulation to train the procedures for the tooth root canal treatment with voice guidance, animations, VR tooltips, dynamic haptics, coherent UI.

VR Root Canal Treatment

VR Room

A hand tracked table-top game in mixed reality built using the Meta XR SDK for Unity using Scene Understanding and custom-made table tracking. (Available on Quest AppLab)

Ant Smasher MR

VR Room

Step-by-step VR + MR simulations to train the flight crew on how to use an oxygen mask and navigate to and open emergency exits.

Cabin Crew XR Training

VR Parkinson's Rehab

A VR-Biomedical research project with a student from The British University in Egypt to study the effectiveness of VR training for Parkinson's rehab using 4 VR games.

on-going

VR Room

A virtual experience equipped with every VR interaction Unity XRIT provides - grab, activate, sockets, locomotion, teleportation, etc.

VR Room

An AR app concept for industrial training, showcasing the model of a gearbox that can be viewed in exploded mode to inspect and learn about each part.

ToolSight AR

A multiplayer retro game made using Meta XR SDK and Photon Fusion 2, includes Meta Avatars, Voice chat, multiplayer game sync.

MR Ball Throw Game

A face tracking goal keeper WebAR game made in typescript using the ZappAR SDK and threejs.

WebAR Goalkeeper Game

Vuforia AR clone of Goodreads app that scans a book cover and shows info such as author photo, summary, popular quotes, price, reviews & ratings, fetched from a web API.

AR Goodreads

VR Room

A world builder 3D game where you can place objects with grid cell selection on the plane to design your world and also move around in first/third-person with your 3D avatar.

3D World Builder

A first person shooter multiplayer game made with Unity and Photon PUN2 with complete game sync, room lists, auth, lobby, RPCs, scoring, voice chat.

FPS Multiplayer (PUN2)

VR Room

A reusable character controller package for PC, mobile with analog movement, jump, sprint, interact button, with corresponding animations.

3D Character Controller

A gauntlet runner game with 3 different character, dynamic runtime level generation, and high score saves using Unity PlayerPrefs.

3D Infinite Runner

An immersive MR experience where you can change the scenery outside your windows; made using Meta SDK, Unity Shaders, window tracking.

MR Virtual Windows

A Vuforia SDK image-tracked AR greeting card that augments 3D objects, images, videos, music, etc when scanned with your mobile phone.

AR Greeting Card

A VR/MR training simulation with voiceover guidance, scoring, time-tracking, correct tool usage monitoring that teaches a car wheel disassembly.

XR Wheel Disassembly

A lego-like hand tracking enabled mixed reality game built with Unity XRIT and custom designed XR Socket as a copyrighted internship project. (Available on Quest AppLab).

Building Blocks MR

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